![]() Currently, it is practically impossible to save someone getting camped by Leatherface. I believe this change is implemented to prevent Leatherface from camping hooked Survivors with his chainsaw. If the charge is consumed before his power progress bar reaches 100%, Leatherface is forced into a tantrum. While Leatherface revs his chainsaw, it slowly consumes one charge. There is one more thing to know about his power changes. This change will definitely make Leatherface a more viable Killer to play. The only way he can get a chainsaw off on a Survivor is if he catches them off guard. Currently, Leatherface has difficulty chainsawing Survivor because he gets no speed boost. This is the biggest buff to his power, making Leatherface a much better chainsaw Killer. The more charges Leatherface uses, the longer his tantrum is at the end of his dash.īehavior also increased Leatherface’s speed during his chainsaw dash to 5.29 m/s. Players can cancel the dash to stop themselves from consuming too many charges. ![]() The purpose of the charge is to extend the duration of his chainsaw dash. ![]() The charges on his chainsaw get consumed during his chainsaw dash. ![]() He is going to have 3 charges on his chainsaw now, and his chainsaw will always activate once the progress bar is full. ![]() Leatherface is getting big changes to his base power. However, are these changes really necessary? Let’s take a look at Leatherface, and then Hillbilly. ![]()
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